![]() I have finished an entire game (albeit on easy difficulty, because I am not good at this game.)It is pretty difficult for me to give good advice, but I have found a couple of things:Your early game strength is for colonising T2 and T3 planets as fast as possible. You can make massive heavily armored ships with tiny little thrusters that still move at over 20 u/s^2, or light unarmored ships with 200 u/s^2 that fling themselves across the galaxy like super FTL. I've been using a 5k ore miner that harvests at 90 ore per second, and that's on the low side because I gave it 10k ore storage so it can eat any asteroid in one trip.Turn the planets needed to run your forges into ore worlds, and all the others into base material planets to focus on their true strengths. A single 1-2k ore mining ship generates ore so much faster than dozens of ore planets. ![]() It's only one per second, and by the time you are getting into building ships with superstructure hulls they cost like 5k early on then quickly jump into the 10-20k range. I don't find their ore generation mechanic to be useful for anything other than powering their forges. Made sure the option was checked, they just don't seem to have the ability. Actually it seems like they can't terraform planets at all. Figures I'd like it I could set replicators to automatically run around and 'auto core' and construct a core in the upper left corner on neutral / owned system's tier 1+ and unique worlds, and 'auto ore' / 'auto materials' the rest.Correcting some of what was automatically built later according to your strategy or stopping the automation when your needs are met seems less annoying and costly than doing it all manually. Looks like they could rush fleets and expand quite easily at the same time.But they also require too much micro as far as I'm concerned. I believe a third can be got earlier though.You actually have an incredibly strong economy, you can easily throw out a size 300-500 carrier by 10-15 minutes if you get an average galaxy generation start near you.They are however a very fiddly race, but seem to be very very strong.Their ability to produce smaller defense stations for free around their planets allows you to focus more one expansion than defense needs comapred to other races. Triggerable hooks are sourced mostly from bonus_effects.as.Ĭh_ai_command - Sends a command to the specified AI.ĪI Commands: "diff " - sets the AI's difficulty, where difficulty is 0-5 to match the difficulty list, or the name of the difficulty (passive, easy, medium, hard, murderous, savage).The earliest so far I've managed to grab one is 25 minutes. Select the 'View Stats' dropdown, then the option for your username's achievements. To view your achievements and stats in Steam, select 'Community', then search for the game hub. Steam achievements: - Complete the following tasks to unlock the corresponding achievement. Ĭh_destroy - Destroy the selected/hovered objects.Ĭh_activate_ai - Activate the AI on your player empire.Ĭh_trigger TriggerEffect(arg) - Trigger any triggerable hook on the currently selected object. Star Ruler 2 Cheat Codes: - Submitted by: David K. Energy Set to 9999999 sets Energy.5 posts Made by Shinkansen Simple table for Star Ruler 2, may or may not work. ![]() Influence Set to 9999999 sets Influence to 9999999. Ĭh_owner - Change selected/hovered objects to be owned by. Money Set to 999999999 sets Money to 999999999. In single player games, this is 1 for the player and 2, 3, etc for the AIs.Ĭh_colonize on/off - When this is on, planet colonization happens instantaneously and without loss of population.Ĭh_seeall on/off - When this is on, you will have permanent vision over everything in the game.Ĭh_flagship - Spawn a flagship of owned by at the mouse cursor or selected object.Ĭh_supports - Spawn supports of at the mouse cursor or for the selected fleet.Ĭh_orbital - Spawn an owned by at the mouse cursor.Ĭh_labor - Increase the labor generation per minute on the currently selected planet by. Note: refers to the empire's number in the game. ![]() Note: Enabling cheats will prevent you from unlocking achievements for the rest of that game. In order to use cheats, you need to enable them. You can configure the key used to open the console from the options menu. Open the console by pressing the tilde (~) key on your keyboard.
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